Scratch for teaching programming language in the first year of high school

Authors

DOI:

https://doi.org/10.35381/r.k.v5i5.1050

Keywords:

Multimedia instruction, educational technology, electronic learning electronic learning.

Abstract

One of the problems in the educational field is that children and adolescents are not creative, they do not like to analyze, they are not interested in reading. Traditional teaching is one of the factors that cause this problem. Working with educational tools, in the matter of programming, would help the development of algorithmic logic and in turn the resolution of problems, tasks that are carried out through systematic analysis. that no positive results are evidenced due to poor academic performance. For this, it is necessary for the teacher to innovate and use technological tools, and thereby prevent students from finding themselves in a passive way where they only respond to what is planned. The poor development of algorithmic cognitive skills without the complexities of syntax, such as traditional programming languages, represents a failure in their university and work life.

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References

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Published

2020-11-01

How to Cite

Franco-González, D., García-Herrera, D. G., Guevara-Vizcaíno, C. F., & Erazo-Álvarez, J. C. (2020). Scratch for teaching programming language in the first year of high school. Revista Arbitrada Interdisciplinaria Koinonía, 5(5), 398–414. https://doi.org/10.35381/r.k.v5i5.1050

Issue

Section

De Investigación